Sim Dynasty: Dynasty Leagues and Features

Dynasty Leagues are pay leagues that begin in 1950 with initial drafts and span over many seasons. Players on each team stay the same unless they're waived, traded, or retired by the ABE system. Being able to know when to pull off a trade, build your minor league system, and competing year after year is a challenge, but fun for the diehard baseball fan.

Dynasty League owners are more active with their teams because of paying for them, and can often be found on the message boards discussing various topics with other league owners.

Unlike Single Season Leagues, Dynasty provides a yearly amateur draft after each season for owners. The amateur draft lasts five rounds, and unlike the initial draft, the order is the same in each round. The team with the worst overall record will pick first in every round with all the non-playoff teams picking in inverse order thereafter. The Draft Class is made available after September 1, and owners will have 10-14 days to prepare for it. You can auto-rank players as well as individually rank them from 1 to 100. You can also set it up to where you are willing to draft a maximum number of players at one position. If you don't do this, you could end drafting five players at the same position.

Improvement Chances are one of the features in Sim Dynasty and is especially helpful in the Dynasty Leagues where you develop minor league players over time. An IC is a chance for a player to improve and the more each plays, the better their opportunity is. However, pitchers can see their health decrease if a player 27 years of age or younger pitches too much. Unlike Major League improvements, the minor league improvements show up immediately and four improvement chances are given for each game played.

A team is allowed use 15 coaching points for the minor leagues, and no one player is allowed more than five at a time. So if you're serious about developing players in particular, then it's wise to assign them five points so that they have an increased chance of seeing IC's for them.

Mentoring is a feature that was added in which focuses on the mentorship of the younger players on the team. After each game, three mentoring scores for batters, starting pitchers, and relief pitchers will be scored. Each player that is at least 28 years old affects your overall mentoring score. A mentor's value is determined by age, skill, and leadership. If they have high values on each, then they'll have a high mentoring rating. If you win against a team that has a better record than you, then you'll receive a bump up in overall rating with everyone on the roster. Also things to increase mentoring include a catcher's range having a high rating, and playing someone that hits better against right-hand pitchers than lefties or vice versa.

You can develop players at another position, but if the move is very drastic, like centerfielder to catcher for example, then his overall rating will drop significantly. You can see the player's card by clicking on the name and "Alt Pos" to see his rating for the other alternate positions that's listed.

Another important aspect that owners need to be aware of is the options of each player being demoted or promoted to/from the major leagues. If the box is shaded in pink, then the player is out of options and must pass through waivers in order to make it to their destination. All players that are 28 years or older will be listed as out of options, and must pass waivers.

Lastly, owners will see a player or more get injured in the season, so that is where the disabled list comes into the mix. Injuries are generally at random, but they most often occur because of player's health meter being low. If their health rating is low, then you need to rest them after a few games to help prevent them from being hurt. Injuries vary in length, but owners can use the disabled list for their injured players and they have the ability to call up someone from the minor leagues to take those spots.

You earn dynasty dollars that can be used towards credits for pay leagues. Dynasty dollars can be earned by paying for products that are promoted on Sim Dynasty, referring new signups, and by winning games in your league. You can also wager dynasty dollars and the team with the lowest amount being wagered in a game will be used as a bet between the two teams.

Overall, Sim Dynasty is a fun way for diehard owners to play simulated styles of baseball. As long as you're active in following up with your team, then you have a chance to compete in all leagues that Sim Dynasty offers. Here's the link for the site: http://www.simdynasty.com/

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1 comments:

Nice work Dave. And thanks for adding my site to your blog roll!